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How damaged does a teammate's armor need to be before it will be repaired. 0.1 means: Must be below 90% armor to get repairs 0.9 means: Must be below 10% armor to get repairs

Dogma attribute

  • Attribute ID: 1456
  • Name: npcRemoteArmorRepairThreshold
  • Category ID: 20
  • Data type: 5
  • Default value: 0.25
  • High is good: true
  • Icon ID:
  • Published: false
  • Stackable: true
  • Unit ID: 105

Unit

  • Unit ID: 105
  • Name: Percentage
  • Description:
  • Display name: %