How damaged does a teammate's armor need to be before it will be repaired. 0.1 means: Must be below 90% armor to get repairs 0.9 means: Must be below 10% armor to get repairs
Dogma attribute
- Attribute ID: 1456
- Name: npcRemoteArmorRepairThreshold
- Category ID: 20
- Data type: 5
- Default value: 0.25
- High is good: true
- Icon ID:
- Published: false
- Stackable: true
- Unit ID: 105
Unit
- Unit ID: 105
- Name: Percentage
- Description:
- Display name: %