CONCORD Police Officer
Inventory group: Entity > Concord Drone
Defenses
Basic
- Mass:
- 2,040,000 kg
- Packaged volume:
- 20,400 m3
- Portion size:
- 1
- Structure Hitpoints:
- 100,000 HP
- Capacity:
- 100 m3
- Volume:
- 20,400 m3
- Mass:
- 2,040,000 kg
- radius:
- 50 m
Offenses
- Neutralization Amount:
- 1,000,000 GJ
- Neutralization Optimal Range:
- 200,000 m
- Warp Disruption Range:
- 250,000 m
- Maximum Velocity Bonus:
- -95 %
- entityAttackRange:
- 250000
NPC
- entityFactionLoss:
- 0.01
- modifyTargetSpeedDuration:
- 1h 23m 20s
- modifyTargetSpeedRange:
- 250,000 m
- entityChaseMaxDistance:
- 10,000 m
- entityFlyRange:
- 5000
Module
Cargo
- Capacity:
- 100 m3
Targeting
- Ladar Sensor Strength:
- 1,000 points
- Magnetometric Sensor Strength:
- 1,000 points
- RADAR Sensor Strength:
- 1,000 points
- Gravimetric Sensor Strength:
- 1,000 points
- Signature Radius:
- 25 m
- Scan Resolution:
- 1,000 mm
- Signature Resolution:
- 100 m
Weapon
- Damage Modifier:
- 1 x
- Accuracy falloff:
- 10,000 m
- Optimal Range:
- 50,000 m
- Rate of fire:
- 5s
- Turret Tracking:
- 100
Ammunition
- EM damage:
- 5 HP
- Explosive damage:
- 5 HP
- Kinetic damage:
- 5 HP
- Thermal damage:
- 5 HP
Navigation
- Maximum Velocity:
- 10,000 m/sec
Capacitor
- Capacitor Capacity:
- 1,000 GJ
- Capacitor Recharge time:
- 3m 20s
Shield
- Shield Capacity:
- 100,000 HP
- shieldUniformity:
- 0.75
Armor
- Armor Hitpoints:
- 100,000 HP
- armorUniformity:
- 0.75
Structure
- Structure Hitpoints:
- 100,000 HP
Industry
Adam4Eve Material InfluenceOther
- charge:
- 0 GJ
- Warp Scramble Status:
- -30
- propulsionGraphicID:
- 395
- gfxTurretID:
- 565
- gfxBoosterID:
- 395
- shieldCharge:
- 0
- Orbit Velocity:
- 1,600 m/sec
- Disallows Assistance:
- true
- ECM Optimal Range:
- 200,000 m
- ECM Falloff Range:
- 50,000 m
Type Info
- Type ID:
- 3863
- Capacity:
- 100 m3
- Graphic ID:
- 1049
- Group ID:
- Concord Drone
- Radius:
- 50 m
- Sof faction name:
- concordbase
- Sound ID:
- 30
- Volume:
- 20,400 m3
Description
This is a security vessel of CONCORD. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises.