Carousing Hound
Inventory group: Entity > Irregular Frigate
Defenses
Basic
- Mass:
- 1,455,000 kg
- Packaged volume:
- 28,100 m3
- Portion size:
- 1
- Structure Hitpoints:
- 220 HP
- Capacity:
- 265 m3
- Volume:
- 28,100 m3
- Mass:
- 1,455,000 kg
- radius:
- 39 m
Offenses
NPC
- Bounty:
- 100000
- entityChaseMaxDistance:
- 30,000 m
Cargo
- Capacity:
- 265 m3
Targeting
- Maximum Targeting Range:
- 200,000 m
- Ladar Sensor Strength:
- 22 points
- Magnetometric Sensor Strength:
- 0 points
- RADAR Sensor Strength:
- 0 points
- Gravimetric Sensor Strength:
- 0 points
- Signature Radius:
- 90 m
- Scan Resolution:
- 700 mm
Navigation
- Maximum Velocity:
- 2,040 m/sec
- Warp Speed Multiplier:
- 35 x
- Inertia Modifier:
- 1.2 x
Capacitor
- Capacitor Capacity:
- 500 GJ
- Capacitor Recharge time:
- 2m 40s
Shield
- Shield Capacity:
- 340 HP
- Shield recharge time:
- 10m 25s
- shieldUniformity:
- 0.75
Armor
- Armor Hitpoints:
- 830 HP
Structure
- Structure Hitpoints:
- 220 HP
Industry
Adam4Eve Material InfluenceOther
- charge:
- 0 GJ
- Missile Damage Bonus:
- 1.5 x
- gfxTurretID:
- 503
- gfxBoosterID:
- 397
- shieldCharge:
- 0
- Rate of fire:
- 17s
- Orbit Velocity:
- 325 m/sec
- Scan Resolution Bonus:
- -5 %
- Missile Velocity Bonus:
- 1.5 x
- Explosion Radius Bonus:
- 0.5 %
- behaviorTargetPainterRange:
- 75,000 m
- behaviorTargetPainterFalloff:
- 80,000 m
- behaviorSensorDampenerRange:
- 100,000 m
- behaviorSensorDampenerFalloff:
- 150,000 m
- behaviorArmorRepairerAmount:
- 35 HP
Type Info
- Type ID:
- 53928
- Capacity:
- 265 m3
- Graphic ID:
- 1966
- Group ID:
- Irregular Frigate
- Race ID:
- 1
- Radius:
- 39 m
- Sof faction name:
- boundlesscreation
- Sound ID:
- 20077
- Volume:
- 28,100 m3
Description
Specifically engineered to fire torpedoes, stealth bombers represent the next generation in covert ops craft. The bombers are designed for sneak attacks on large vessels with powerful missile guidance technology enabling the torpedoes to strike faster and from a longer distance.
Developer: Boundless Creation
Boundless Creation ships are based on the Brutor tribe's philosophy of warfare: simply fit as much firepower onto your ship as humanly possible. On the other hand, defense systems and "cheap tricks" like electronic warfare have never been a high priority.