Thukker Tribal Embassy
Basic
- Mass:
- 100,000 kg
- Packaged volume:
- 100,000,000 m3
- Portion size:
- 1
- Structure Hitpoints:
- 100,000,000 HP
- Capacity:
- 10,000 m3
- Volume:
- 100,000,000 m3
- Mass:
- 100,000 kg
- radius:
- 3,394 m
Cargo
- Capacity:
- 10,000 m3
Structure
- Structure Hitpoints:
- 100,000,000 HP
Industry
Adam4Eve Material InfluenceType Info
- Type ID:
- 59618
- Capacity:
- 10,000 m3
- Graphic ID:
- 2600
- Group ID:
- Large Collidable Object
- Race ID:
- 2
- Radius:
- 3,394 m
- Sof faction name:
- minmatarbase
- Volume:
- 100,000,000 m3
Description
According to what remains of the historical records of the Minmatar, the Thukker tribe had always been a nomadic people, journeying back and forth across Matar in large caravans. The development of the old Minmatar Empire appears to have done little to inhibit the wandering of the Thukker. Indeed, the Great Caravanserai itself was constructed by the Thukker long ago to serve as a major junction in their network of routes and caravanserais. The Amarr found the Thukker intractable and many escaped to remote areas of space, forming the nucleus of the later culture of Great Caravans. The Thukker were notable fighters in the Great Rebellion but declined to join in the founding of the Republic. The wanderering Thukker Tribe officially joined the Republic in YC111, maintaining full autonomy of their Great Wildlands region but once more uniting the Minmatar as seven tribes.
This Thukker Tribal Embassy serves as a facility that is unarguably the territory of the Thukker within the Orbital Caravanserai complex. Here the Chief takes counsel with elders, advisors, navigators, and delegations from the caravans of the tribe, secure in the knowledge that opportunities for eavesdropping and subtle interference by other parties are severely curtailed.