Angel Zarzakh Cynabal
Inventory group: Entity > Pirate Entities
Defenses
Basic
- Mass:
- 11,000,000 kg
- Packaged volume:
- 96,000 m3
- Portion size:
- 1
- Structure Hitpoints:
- 1,670 HP
- Capacity:
- 515 m3
- Volume:
- 96,000 m3
- Mass:
- 11,000,000 kg
- radius:
- 100 m
NPC
- entityFactionLoss:
- 0.094777235
- Bounty:
- 0
- entityChaseMaxDistance:
- 15,000 m
Cargo
- Capacity:
- 515 m3
Targeting
- Maximum Targeting Range:
- 64,000 m
- Ladar Sensor Strength:
- 0 points
- Magnetometric Sensor Strength:
- 0 points
- RADAR Sensor Strength:
- 21 points
- Gravimetric Sensor Strength:
- 0 points
- Signature Radius:
- 125 m
- Scan Resolution:
- 306 mm
- Signature Resolution:
- 40,000 m
Weapon
- Damage Modifier:
- 2.27 x
- Accuracy falloff:
- 11,595 m
- Optimal Range:
- 46,118 m
- Rate of fire:
- 5.25s
- Turret Tracking:
- 72
Ammunition
- Explosive damage:
- 39 HP
- Kinetic damage:
- 54 HP
Navigation
- Maximum Velocity:
- 2,500 m/sec
- Inertia Modifier:
- 0.55 x
Capacitor
- Capacitor Capacity:
- 1,875 GJ
- Capacitor Recharge time:
- 4m 45s
Shield
- Shield Capacity:
- 4,780 HP
- Shield recharge time:
- 20m 50s
- shieldUniformity:
- 0.75
Armor
- Armor Hitpoints:
- 3,800 HP
- armorUniformity:
- 0.75
- Armor Thermal Damage Resistance:
- 51.25%
Structure
- Structure Hitpoints:
- 1,670 HP
Industry
Adam4Eve Material InfluenceOther
- charge:
- 0 GJ
- uniformity:
- 1
- Missile Damage Bonus:
- 0.77 x
- gfxTurretID:
- 9451
- gfxBoosterID:
- 397
- shieldCharge:
- 0
- Rate of fire:
- 4s
- Orbit Velocity:
- 400 m/sec
- Missile Flight Time Bonus:
- 1.5 x
- behaviorWebifierDuration:
- 5.2s
- behaviorWebifierRange:
- 19,000 m
- behaviorWebifierFalloff:
- 7,800 m
- behaviorWebifierDischarge:
- 10 GJ
Type Info
- Type ID:
- 78893
- Base price:
- 17.06m ISK
- Capacity:
- 515 m3
- Faction ID:
- 500011
- Graphic ID:
- 337
- Group ID:
- Pirate Entities
- Meta group ID:
- 4
- Race ID:
- 2
- Radius:
- 100 m
- Sof faction name:
- angelbase
- Volume:
- 96,000 m3
Description
This Angel Cartel cruiser is patrolling Zarzakh to ensure that the interests of the pirates and the Deathless Circle's notions of "peace" are maintained. Enemies of the pirates or those incurring the retribution of the Deathless will be fired upon.