XL Torpedo Launcher I
Inventory group: Module > Missile Launcher XL Torpedo
Variations
Market
Basic
- Packaged volume:
- 1,000 m3
- Portion size:
- 1
- Tech Level:
- 1
- Meta Level:
- 0
- Structure Hitpoints:
- 40 HP
- Capacity:
- 4.5 m3
- Volume:
- 4,000 m3
- Mass:
- 0 kg
- radius:
- 1 m
Cargo
- Capacity:
- 4.5 m3
Fitting
- CPU usage:
- 150 tf
- Powergrid Usage:
- 100,000 MW
- Activation Cost:
- 0 GJ
Weapon
- Rate of fire:
- 2m 8.23s
- Reload Time:
- 10s
Required Skills
(x1)
[5]
(x7)
[1]
(x1)
[5]
(x4)
[5]
(x1)
[4]
(x3)
[3]
(x1)
[3]
(x2)
[3]
(x1)
[2]
Overloading
- Heat Damage:
- 5 HP
Structure
- Structure Hitpoints:
- 40 HP
Reprocessing
- Portion size:
- 1
Output | Quantity |
---|---|
Tritanium | 3,207,807 |
Pyerite | 833,323 |
Mexallon | 330,823 |
Isogen | 49,357 |
Nocxium | 13,933 |
Zydrine | 4,866 |
Megacyte | 2,214 |
Basic reprocessing, not accounting for skills and other bonuses.
Manufacturing
- Blueprint:
- XL Torpedo Launcher I Blueprint
Industry
Adam4Eve Material InfluenceOther
- slots:
- 1
- Overload rate of fire bonus:
- -15 %
- typeColorScheme:
- 11324
Type Info
- Type ID:
- 20539
- Capacity:
- 4.5 m3
- Graphic ID:
- 20067
- Group ID:
- Missile Launcher XL Torpedo
- Icon ID:
- 2839
- Market group ID:
- XL Launchers
- Meta group ID:
- 1
- Published:
- true
- Radius:
- 1 m
- Sof faction name:
- caldaribase
- Volume:
- 4,000 m3
Description
The size of a small cruiser, this massive launcher is designed for extended sieges of stationary installations and other large targets.
Note: May only be fitted to capital class ships.