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Heretic

Market group: Ships > Destroyers > Advanced Destroyers > Interdictors > Amarr
Inventory group: Ship > Interdictor

Traits

Type Bonuses

Interdictors bonuses per level

Amarr Destroyer bonuses per level

Role Bonuses

Variations

Type
CoercerTech I700 HP900 HP800 HP85 MW168 tf700 GJ8238
HereticTech II625 HP750 HP750 HP70 MW270 tf750 GJ83347
Coercer Navy IssueFaction1,050 HP1,350 HP1,200 HP73 MW172 tf700 GJ7246

Basic

Mass:
1,300,000 kg
Packaged volume:
5,000 m3
Portion size:
1
Capacity:
380 m3
Volume:
47,000 m3
Mass:
1,300,000 kg
radius:
144 m

Cargo

Capacity:
380 m3

Rigging

Rig Size:
small
Calibration:
400 points

Drones

Drone Bandwidth:
0 Mbit/sec

Required Skills

Insurance

Reprocessing

Portion size:
1
OutputQuantity
Construction Blocks23
Morphite15
Fusion Thruster60
Radar Sensor Cluster75
Nanoelectrical Microprocessor360
Tungsten Carbide Armor Plate1,500
Antimatter Reactor Unit15
Tesseract Capacitor Unit150
Linear Shield Emitter38
Basic reprocessing, not accounting for skills and other bonuses.

Manufacturing

Output Heretic:
1
Manufacturing time:
2d 2h
Copy time:
1d 16h
Material research:
17h 30m
Time research:
17h 30m

Type Info

Type ID:
22452
Base price:
40.40m ISK
Capacity:
380 m3
Faction ID:
500003
Graphic ID:
2805
Group ID:
Interdictor
Market group ID:
Amarr
Meta group ID:
2
Published:
true
Race ID:
4
Radius:
144 m
Sof faction name:
khanidinnovation
Sound ID:
20061
Volume:
47,000 m3

Description

Interdictors are destroyer-sized vessels built to fill a single important tactical niche: the breaching of enemy warp tunnels. Capable of launching warp-disrupting interdiction spheres, interdictors are of great value in locations of strategic importance where enemy movement must be restricted. Additionally, much like their destroyer-class progenitors, they are well-suited to offensive strikes against frigate-sized craft.