'Brotherhood' Small Remote Armor Repairer
Inventory group: Module > Remote Armor Repairer
Basic
- Mass:
- 20 kg
- Packaged volume:
- 5 m3
- Portion size:
- 1
- Tech Level:
- 1
- Meta Level:
- 6
- Structure Hitpoints:
- 40 HP
- Capacity:
- 0 m3
- Volume:
- 5 m3
- Mass:
- 20 kg
- radius:
- 1 m
Module
Cargo
- Capacity:
- 0 m3
Fitting
- CPU usage:
- 10 tf
- Powergrid Usage:
- 6 MW
- Activation Cost:
- 29 GJ
Weapon
- Optimal Range:
- 4,000 m
Required Skills
Overloading
- Heat Damage:
- 4 HP
Structure
- Structure Hitpoints:
- 40 HP
Reprocessing
- Portion size:
- 1
Output | Quantity |
---|---|
Tritanium | 896 |
Pyerite | 3 |
Mexallon | 112 |
Isogen | 1 |
Yan Jung Crystal Cylinder | 2 |
Yan Jung Null Shell | 2 |
Yan Jung Info Matrix | 1 |
Basic reprocessing, not accounting for skills and other bonuses.
Manufacturing
Industry
Adam4Eve Material InfluenceOther
- Armor Hitpoints Repaired:
- 40 HP
- Overload duration bonus:
- -15 %
- metaGroupID:
- 3
Type Info
- Type ID:
- 23414
- Group ID:
- Remote Armor Repairer
- Icon ID:
- 21426
- Meta group ID:
- 3
- Radius:
- 1 m
- Volume:
- 5 m3
Description
This module uses nano-assemblers to repair damage done to the armor of the Target ship.