Nidhoggur
Traits
Type Bonuses
Minmatar Carrier bonuses per level
- 5 % bonus to Fighters damage
- 2.5 % bonus to Fighters velocity
- 5 % bonus to Dromi Support Fighters stasis webification range
- 1 % bonus to Shield Command and Skirmish Command burst strength and duration
Role Bonuses
- Can fit Networked Sensor Array
- Can fit Capital Micro Jump Drive and Capital Micro Jump Field Generator
- Can use two Leadership modules
- 200 % bonus to Leadership area of effect range
- Can launch Light Fighters and Support Fighters Fighters
- Can lock at extended ranges
- Capital Jump Portal Generation capable
- 5 x penalty to Entosis Link I duration
Defenses
Market
Basic
- Mass:
- 1,230,000,000 kg
- Packaged volume:
- 1,300,000 m3
- Portion size:
- 1
- Tech Level:
- 1
- Meta Level:
- 0
- Structure Hitpoints:
- 62,500 HP
- Capacity:
- 860 m3
- Volume:
- 11,250,000 m3
- Mass:
- 1,230,000,000 kg
- radius:
- 1,000 m
- Banned in High Sec Space:
- true
- Capital Sized Vessel:
- true
Resistances
Cargo
- Capacity:
- 860 m3
- Fleet Hangar Capacity:
- 10,000 m3
- Ship Maintenance Bay Capacity:
- 1,000,000 m3
- Fuel Bay Capacity:
- 3,000 m3
Fitting
- Powergrid Output:
- 500,000 MW
- CPU Output:
- 775 tf
- High Slots:
- 5
- Medium Slots:
- 6
- Low Slots:
- 5
Overloading
- heatCapacityHi:
- 100
- heatDissipationRateHi:
- 0.01
- heatDissipationRateMed:
- 0.01
- heatDissipationRateLow:
- 0.01
- heatCapacityMed:
- 100
- heatCapacityLow:
- 100
- Heat Attenuation:
- 0.71
- heatAttenuationMed:
- 0.76
- heatAttenuationLow:
- 0.71
Rigging
- Rig Slots:
- 3
- Rig Slots:
- 3
- Rig Size:
- x-large
- Calibration:
- 400 points
Targeting
- Maximum Targeting Range:
- 3,760,000 m
- Ladar Sensor Strength:
- 68 points
- Magnetometric Sensor Strength:
- 0 points
- RADAR Sensor Strength:
- 0 points
- Gravimetric Sensor Strength:
- 0 points
- Signature Radius:
- 9,865 m
- Scan Resolution:
- 75 mm
- scanSpeed:
- 6.75s
Navigation
- Maximum Velocity:
- 85 m/sec
- Warp Speed Multiplier:
- 1.5 x
- Inertia Modifier:
- 0.039 x
- Onboard Jump Drive:
- true
- Jump Drive Consumption Amount:
- 3,000 units
- Maximum Jump Range:
- 3.5 ly
- jumpDriveDuration:
- 300000
Drones
- Drone Capacity:
- 0 m3
- Drone Bandwidth:
- 0 Mbit/sec
Fighters
- Fighter Hangar Capacity:
- 65,000 m3
Required Skills
(x14)
[1]
(x5)
[5]
(x1)
[5]
(x14)
[1]
(x8)
[3]
(x1)
[4]
(x6)
[3]
(x1)
[3]
(x5)
[3]
(x1)
[2]
(x2)
[3]
(x2)
[3]
(x1)
[1]
(x5)
[5]
(x1)
[5]
(x14)
[4]
(x5)
[5]
(x1)
[5]
(x8)
[4]
(x5)
[3]
(x1)
[5]
(x1)
[5]
(x1)
[5]
(x1)
[1]
(x9)
[3]
(x5)
[5]
(x1)
[5]
(x1)
[5]
(x1)
[5]
(x1)
[1]
Insurance
Capacitor
- Capacitor Capacity:
- 48,000 GJ
- Capacitor Recharge time:
- 1h 1m 30s
Shield
- Shield Capacity:
- 67,000 HP
- Shield recharge time:
- 4h 10m
- shieldUniformity:
- 0.75
Armor
- Armor Hitpoints:
- 66,000 HP
- armorUniformity:
- 0.75
Structure
- Structure Hitpoints:
- 62,500 HP
Reprocessing
- Portion size:
- 1
Basic reprocessing, not accounting for skills and other bonuses.
Manufacturing
- Blueprint:
- Nidhoggur Blueprint
Industry
Adam4Eve Material InfluenceOther
- Item Damage:
- 0 HP
- Power Load:
- 0 MW
- charge:
- 0 GJ
- powerToSpeed:
- 1
- warpFactor:
- 0
- CPU Load:
- 0 tf
- mainColor:
- 16777215
- maxPassengers:
- 150
- uniformity:
- 1
- warpCapacitorNeed:
- 1.38e-8
- propulsionGraphicID:
- 397
- gfxBoosterID:
- 397
- shieldCharge:
- 0
- Maximum Operational Distance:
- 5,000 m
- Theoretical Maximum Targeting Range:
- 1,000,000,000 m
- Ship Warp Speed:
- 1 AU/s
- fwLpKill:
- 4000
- typeColorScheme:
- 11342
- shipBonusCarrierM3:
- 2.5
- Entosis Assistance Impedance:
- 99.999%
- Conduit Jump Consumption Amount:
- 3,000 units
- Conduit Passenger Bonus:
- 100 %
Description
Essentially a pared-down version of its big brother the Hel, the Nidhoggur nonetheless displays the same austerity of vision evident in its sibling. Quite purposefully created for nothing less than all-out warfare, and quite comfortable with that fact, the Nidhoggur will no doubt find itself a mainstay on many a battlefield.
The Nidhoggur is capable of generating a Capital Jump Portal Generation which allows it to instantaneously transport itself and nearby fleet members to a target cynosural beacon. Ship classes that can be moved via conduit: Frigates, Destroyers, Cruisers, Battlecruisers, and Battleships.