Capital Remote Hull Repairer I
Inventory group: Module > Remote Hull Repairer
Variations
Type | ||
---|---|---|
Capital Remote Hull Repairer I | Tech I | |
Capital Remote Hull Repairer II | Tech II |
Market
Basic
- Mass:
- 20 kg
- Packaged volume:
- 1,000 m3
- Portion size:
- 1
- Tech Level:
- 1
- Meta Level:
- 0
- Structure Hitpoints:
- 40 HP
- Capacity:
- 0 m3
- Volume:
- 4,000 m3
- Mass:
- 20 kg
- radius:
- 1 m
Module
Cargo
- Capacity:
- 0 m3
Fitting
- CPU usage:
- 100 tf
- Powergrid Usage:
- 100,000 MW
- Activation Cost:
- 1,800 GJ
Weapon
- Optimal Range:
- 15,000 m
Required Skills
(x2)
[5]
(x1)
[3]
(x10)
[1]
(x2)
[5]
(x1)
[3]
Overloading
- Heat Damage:
- 2 HP
Structure
- Structure Hitpoints:
- 40 HP
Reprocessing
- Portion size:
- 1
Output | Quantity |
---|---|
Tritanium | 1,774,278 |
Pyerite | 416,691 |
Mexallon | 162,467 |
Isogen | 26,658 |
Nocxium | 8,028 |
Zydrine | 2,556 |
Megacyte | 1,140 |
Basic reprocessing, not accounting for skills and other bonuses.
Manufacturing
- Blueprint:
- Capital Remote Hull Repairer I Blueprint
Industry
Adam4Eve Material InfluenceOther
- Structure Hitpoints Repaired:
- 360 HP
- Overload duration bonus:
- -15 %
- Effectiveness Falloff:
- 8,000 m
Type Info
- Type ID:
- 27934
- Base price:
- 13.36m ISK
- Group ID:
- Remote Hull Repairer
- Icon ID:
- 21428
- Market group ID:
- Capital
- Meta group ID:
- 1
- Published:
- true
- Race ID:
- 4
- Radius:
- 1 m
- Volume:
- 4,000 m3
Description
This module uses nano-assemblers to repair damage done to the hull of the Target ship.
Note: May only be fitted to capital class ships.