Imp
Inventory group: Ship > Interceptor
Traits
Type Bonuses
Caldari Frigate bonuses per level
- 20 % bonus to Afterburner velocity bonus
Amarr Frigate bonuses per level
- 7.5 % bonus to Small Energy Turret tracking speed
Interceptors bonuses per level
- 15 % reduction in High Speed Maneuvering signature radius penalty
- 5 % bonus to Warp Scrambler I and Warp Disruptor I optimal range
Role Bonuses
- 250 % bonus to Small Energy Turret damage
- 80 % reduction in Propulsion Jamming systems activation cost
- 80 % reduction in Interdiction Nullifier I reactivation delay and max lock range penalty
- 100 % bonus to Interdiction Nullifier I duration
Defenses
Market
Basic
- Mass:
- 900,000 kg
- Packaged volume:
- 2,500 m3
- Portion size:
- 1
- Tech Level:
- 1
- Meta Level:
- 8
- Structure Hitpoints:
- 500 HP
- Capacity:
- 150 m3
- Volume:
- 28,600 m3
- Mass:
- 900,000 kg
- radius:
- 59 m
Resistances
Cargo
- Capacity:
- 150 m3
Fitting
- Powergrid Output:
- 50 MW
- CPU Output:
- 180 tf
- High Slots:
- 3
- Medium Slots:
- 4
- Low Slots:
- 4
Overloading
- heatCapacityHi:
- 100
- heatDissipationRateHi:
- 0.01
- heatDissipationRateMed:
- 0.01
- heatDissipationRateLow:
- 0.01
- heatCapacityMed:
- 100
- heatCapacityLow:
- 100
- Heat Attenuation:
- 0.5
- heatAttenuationMed:
- 0.63
- heatAttenuationLow:
- 0.63
Rigging
- Rig Slots:
- 2
- Rig Slots:
- 2
- Rig Size:
- small
- Calibration:
- 400 points
Targeting
- Maximum Targeting Range:
- 40,000 m
- Ladar Sensor Strength:
- 0 points
- Magnetometric Sensor Strength:
- 0 points
- RADAR Sensor Strength:
- 15 points
- Gravimetric Sensor Strength:
- 0 points
- Signature Radius:
- 35 m
- Scan Resolution:
- 800 mm
- scanSpeed:
- 2s
Navigation
- Maximum Velocity:
- 450 m/sec
- Inertia Modifier:
- 3.3 x
Drones
- Drone Capacity:
- 0 m3
- Drone Bandwidth:
- 0 Mbit/sec
Required Skills
(x2)
[5]
(x1)
[1]
(x2)
[5]
(x1)
[1]
(x4)
[1]
(x1)
[3]
(x2)
[5]
(x1)
[2]
Insurance
Capacitor
- Capacitor Capacity:
- 450 GJ
- Capacitor Recharge time:
- 3m 20s
Shield
- Shield Capacity:
- 1,000 HP
- Shield recharge time:
- 10m 25s
- shieldUniformity:
- 0.75
Armor
- Armor Hitpoints:
- 500 HP
- armorUniformity:
- 0.75
Structure
- Structure Hitpoints:
- 500 HP
Reprocessing
- Portion size:
- 1
Basic reprocessing, not accounting for skills and other bonuses.
Manufacturing
- Blueprint:
- Imp Blueprint
Industry
Adam4Eve Material InfluenceOther
- Item Damage:
- 0 HP
- Power Load:
- 0 MW
- charge:
- 0 GJ
- powerToSpeed:
- 1
- warpFactor:
- 0
- CPU Load:
- 0 tf
- mainColor:
- 16777215
- maxPassengers:
- 12
- uniformity:
- 1
- warpCapacitorNeed:
- 0.00000167
- propulsionGraphicID:
- 394
- gfxBoosterID:
- 394
- shieldCharge:
- 0
- shipBonusAF:
- 7.5
- shipBonus2AF:
- 7.5
- shipScanResistance:
- 0 %
- shipBonusCF2:
- 20
- maxDirectionalVelocity:
- 3000
- shipBonusRole7:
- 250
- Ship Warp Speed:
- 1 AU/s
- fwLpKill:
- 38
- metaGroupID:
- 4
- typeColorScheme:
- 11349
- entosisCPUPenalty:
- 10000
- shipBonusRole1:
- -80
- shipBonusRole2:
- 100
Type Info
- Type ID:
- 35779
- Base price:
- 11.90m ISK
- Capacity:
- 150 m3
- Faction ID:
- 500019
- Graphic ID:
- 21156
- Group ID:
- Interceptor
- Market group ID:
- Special Edition Interceptors
- Meta group ID:
- 4
- Published:
- true
- Race ID:
- 4
- Radius:
- 59 m
- Sof faction name:
- tournament-xiii
- Sound ID:
- 20118
- Volume:
- 28,600 m3
Description
The Imp is an advanced Sansha's Nation Interceptor intended for use by forward parties of True Power's feared harvester squadrons. Able to penetrate even the most intense blockades, hunt down stragglers or simply hold ships while waiting for the main harvester force to arrive, the Imp is yet another case of Sansha's Nation technology improving on existing advanced hardware. Like most Sansha's Nation equipment, the few captured examples of the Imp have proven to be readily adaptable for capsuleer use.