Vigil Fleet Issue
Traits
Type Bonuses
Minmatar Frigate bonuses per level
Misc Bonuses
- 50 % bonus to Stasis Webifier I optimal range
Defenses
Variations
Type | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Vigil | Tech I | 350 HP | 300 HP | 300 HP | 26 MW | 225 tf | 235 GJ | 2 | 5 | 2 | 2 | ||
Hyena | Tech II | 375 HP | 375 HP | 325 HP | 36 MW | 145 tf | 355 GJ | 3 | 4 | 3 | 2 | 2 | |
Vigil Fleet Issue | Faction | 525 HP | 525 HP | 425 HP | 38 MW | 190 tf | 300 GJ | 3 | 4 | 3 | 1 | 2 |
Market
Basic
- Mass:
- 1,080,000 kg
- Packaged volume:
- 2,500 m3
- Portion size:
- 1
- Tech Level:
- 1
- Meta Level:
- 7
- Structure Hitpoints:
- 425 HP
- Capacity:
- 250 m3
- Volume:
- 17,400 m3
- Mass:
- 1,080,000 kg
- radius:
- 29 m
Resistances
Cargo
- Capacity:
- 250 m3
Fitting
- Powergrid Output:
- 38 MW
- CPU Output:
- 190 tf
- High Slots:
- 3
- Medium Slots:
- 4
- Low Slots:
- 3
Overloading
- heatCapacityHi:
- 100
- heatDissipationRateHi:
- 0.01
- heatDissipationRateMed:
- 0.01
- heatDissipationRateLow:
- 0.01
- heatCapacityMed:
- 100
- heatCapacityLow:
- 100
- Heat Attenuation:
- 0.5
- heatAttenuationMed:
- 0.63
- heatAttenuationLow:
- 0.5
Rigging
- Rig Slots:
- 3
- Rig Slots:
- 3
- Rig Size:
- small
- Calibration:
- 400 points
Targeting
- Maximum Targeting Range:
- 65,000 m
- Ladar Sensor Strength:
- 13 points
- Magnetometric Sensor Strength:
- 0 points
- RADAR Sensor Strength:
- 0 points
- Gravimetric Sensor Strength:
- 0 points
- Signature Radius:
- 34 m
- Scan Resolution:
- 660 mm
- scanSpeed:
- 1.5s
Navigation
- Maximum Velocity:
- 400 m/sec
- Inertia Modifier:
- 3.2 x
Drones
- Drone Capacity:
- 15 m3
- Drone Bandwidth:
- 15 Mbit/sec
Required Skills
Insurance
Capacitor
- Capacitor Capacity:
- 300 GJ
- Capacitor Recharge time:
- 2m 30s
Shield
- Shield Capacity:
- 525 HP
- Shield recharge time:
- 10m 25s
- shieldUniformity:
- 0.75
Armor
- Armor Hitpoints:
- 525 HP
- armorUniformity:
- 0.75
Structure
- Structure Hitpoints:
- 425 HP
Reprocessing
- Portion size:
- 1
Output | Quantity |
---|---|
Tritanium | 13,333 |
Pyerite | 5,111 |
Mexallon | 1,667 |
Isogen | 56 |
Basic reprocessing, not accounting for skills and other bonuses.
Manufacturing
- Blueprint:
- Vigil Fleet Issue Blueprint
Industry
Adam4Eve Material InfluenceOther
- Item Damage:
- 0 HP
- Power Load:
- 0 MW
- charge:
- 0 GJ
- powerToSpeed:
- 1
- warpFactor:
- 0
- CPU Load:
- 0 tf
- mainColor:
- 16777215
- uniformity:
- 1
- warpCapacitorNeed:
- 0.00000224
- propulsionGraphicID:
- 397
- gfxBoosterID:
- 397
- shieldCharge:
- 0
- shipScanResistance:
- 0 %
- shipBonusMF2:
- 20
- maxDirectionalVelocity:
- 3000
- Ship Warp Speed:
- 1 AU/s
- fwLpKill:
- 38
- shipBonus3MF:
- 25
- metaGroupID:
- 4
- typeColorScheme:
- 11342
- roleBonus:
- 50
Type Info
- Type ID:
- 37454
- Base price:
- 2.10m ISK
- Capacity:
- 250 m3
- Faction ID:
- 500002
- Graphic ID:
- 1976
- Group ID:
- Frigate
- Market group ID:
- Navy Faction
- Meta group ID:
- 4
- Published:
- true
- Race ID:
- 2
- Radius:
- 29 m
- Sof faction name:
- minmatarnavy
- Sound ID:
- 20078
- Volume:
- 17,400 m3
Description
The Vigil Fleet Issue is the latest development from the Republic Fleet's innovative R&D labs. Designed with the demands of Capsuleer loyalist corporations in mind, this aggressive ship is intended to support new offensive operations into the Empire's vulnerable constellations in The Bleak Lands and Devoid regions. Long range stasis webifiers and high speed allow the Vigil Fleet Issue to chase down and catch the most evasive prey and pull them into range of its deadly rocket launchers.