Micro Jump Field Generator
Inventory group: Module > Micro Jump Field Generators
Market
Basic
- Packaged volume:
- 10 m3
- Portion size:
- 1
- Tech Level:
- 1
- Meta Level:
- 1
- Structure Hitpoints:
- 40 HP
- Capacity:
- 0 m3
- Volume:
- 10 m3
- Mass:
- 0 kg
- radius:
- 1 m
- Banned in High Sec Space:
- true
Module
- Cannot Auto Repeat:
- true
- Reactivation Delay:
- 2m 40s
Cargo
- Capacity:
- 0 m3
Fitting
- CPU usage:
- 31 tf
- Powergrid Usage:
- 5 MW
- Activation Cost:
- 85 GJ
Required Skills
(x5)
[1]
(x1)
[4]
(x1)
[2]
(x1)
[1]
Structure
- Structure Hitpoints:
- 40 HP
Reprocessing
- Portion size:
- 1
Output | Quantity |
---|---|
Tritanium | 28,344 |
Pyerite | 20,040 |
Mexallon | 94 |
Isogen | 41 |
Nocxium | 3 |
Zydrine | 52 |
Megacyte | 25 |
Basic reprocessing, not accounting for skills and other bonuses.
Manufacturing
- Blueprint:
- Micro Jump Field Generator Blueprint
Industry
Adam4Eve Material InfluenceOther
- Signature radius bonus:
- 150 %
- Jump Distance:
- 100,000 m
- Area Effect Radius:
- 6,000 m
- Disallow Tethering:
- true
Type Info
- Type ID:
- 37479
- Base price:
- 340.85k ISK
- Group ID:
- Micro Jump Field Generators
- Icon ID:
- 20971
- Market group ID:
- Micro Jump Field Generators
- Published:
- true
- Radius:
- 1 m
- Volume:
- 10 m3
Description
This module spools up and then teleports the user and up to 24 nearby ships along with all drones, fighters, probes and bombs 100km in the direction the ship is facing. All ships teleported will retain their movement direction and velocity in the new location.
Note: The micro jump field only affects capsuleer-piloted ships and will not move certain ship types, including; Capital Ships, Freighters, and the Orca.