425mm AutoCannon I
Inventory group: Module > Projectile Weapon
Variations
Market
Basic
- Mass:
- 1,000 kg
- Packaged volume:
- 10 m3
- Portion size:
- 1
- Tech Level:
- 1
- Meta Level:
- 0
- Structure Hitpoints:
- 40 HP
- Capacity:
- 1.5 m3
- Volume:
- 10 m3
- Mass:
- 1,000 kg
- radius:
- 20 m
Cargo
- Capacity:
- 1.5 m3
Fitting
- CPU usage:
- 24 tf
- Powergrid Usage:
- 140 MW
- Activation Cost:
- 0 GJ
Targeting
- Signature Resolution:
- 40,000 m
Weapon
- Damage Modifier:
- 2.8875 x
- Accuracy falloff:
- 10,836 m
- Optimal Range:
- 2,000 m
- Rate of fire:
- 5.456s
- Turret Tracking:
- 33.792
- Reload Time:
- 10s
Ammunition
- Charge size:
- medium
Required Skills
(x1)
[3]
(x3)
[1]
(x1)
[3]
(x1)
[3]
(x1)
[1]
Overloading
- Heat Damage:
- 1 HP
- Overload damage bonus:
- 15 %
Structure
- Structure Hitpoints:
- 40 HP
Reprocessing
- Portion size:
- 1
Output | Quantity |
---|---|
Tritanium | 4,529 |
Pyerite | 1,643 |
Mexallon | 2,413 |
Nocxium | 1 |
Basic reprocessing, not accounting for skills and other bonuses.
Manufacturing
- Blueprint:
- 425mm AutoCannon I Blueprint
Industry
Adam4Eve Material InfluenceOther
- slots:
- 1
- typeColorScheme:
- 11342
Type Info
- Type ID:
- 491
- Base price:
- 90.00k ISK
- Capacity:
- 1.5 m3
- Graphic ID:
- 11160
- Group ID:
- Projectile Weapon
- Icon ID:
- 386
- Market group ID:
- Medium
- Meta group ID:
- 1
- Published:
- true
- Radius:
- 20 m
- Sof faction name:
- minmatarbase
- Volume:
- 10 m3
Description
The 425mm is a behemoth that will inflict severe damage on most cruisers and frigates in short-range battles.
Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.