Bantam
Traits
Type Bonuses
Caldari Frigate bonuses per level
- 10 % bonus to Shield Emission Systems amount
- 10 % reduction in Shield Emission Systems activation cost
Role Bonuses
- 300 % bonus to Shield Emission Systems falloff
Defenses
Variations
Market
Basic
- Mass:
- 1,480,000 kg
- Packaged volume:
- 2,500 m3
- Portion size:
- 1
- Tech Level:
- 1
- Meta Level:
- 0
- Structure Hitpoints:
- 310 HP
- Capacity:
- 270 m3
- Volume:
- 20,000 m3
- Mass:
- 1,480,000 kg
- radius:
- 27 m
Resistances
Cargo
- Capacity:
- 270 m3
Fitting
- Powergrid Output:
- 39 MW
- CPU Output:
- 200 tf
- High Slots:
- 3
- Medium Slots:
- 4
- Low Slots:
- 2
Overloading
- heatCapacityHi:
- 100
- heatDissipationRateHi:
- 0.01
- heatDissipationRateMed:
- 0.01
- heatDissipationRateLow:
- 0.01
- heatCapacityMed:
- 100
- heatCapacityLow:
- 100
- Heat Attenuation:
- 0.5
- heatAttenuationMed:
- 0.63
- heatAttenuationLow:
- 0.25
Rigging
- Rig Slots:
- 3
- Rig Slots:
- 3
- Rig Size:
- small
- Calibration:
- 400 points
Targeting
- Maximum Targeting Range:
- 40,000 m
- Ladar Sensor Strength:
- 0 points
- Magnetometric Sensor Strength:
- 0 points
- RADAR Sensor Strength:
- 0 points
- Gravimetric Sensor Strength:
- 12 points
- Signature Radius:
- 35 m
- Scan Resolution:
- 850 mm
- scanSpeed:
- 6s
Navigation
- Maximum Velocity:
- 370 m/sec
- Inertia Modifier:
- 4.1 x
Drones
- Drone Capacity:
- 5 m3
- Drone Bandwidth:
- 5 Mbit/sec
Required Skills
Insurance
Capacitor
- Capacitor Capacity:
- 615 GJ
- Capacitor Recharge time:
- 5m 7.5s
Shield
- Shield Capacity:
- 500 HP
- Shield recharge time:
- 10m 25s
- shieldUniformity:
- 0.75
Armor
- Armor Hitpoints:
- 225 HP
- armorUniformity:
- 0.75
Structure
- Structure Hitpoints:
- 310 HP
Reprocessing
- Portion size:
- 1
Output | Quantity |
---|---|
Tritanium | 13,333 |
Pyerite | 3,333 |
Mexallon | 1,333 |
Basic reprocessing, not accounting for skills and other bonuses.
Manufacturing
- Blueprint:
- Bantam Blueprint
Industry
Adam4Eve Material InfluenceOther
- Item Damage:
- 0 HP
- Power Load:
- 0 MW
- charge:
- 0 GJ
- powerToSpeed:
- 1
- warpFactor:
- 0
- CPU Load:
- 0 tf
- mainColor:
- 16777215
- uniformity:
- 1
- warpCapacitorNeed:
- 0.00000224
- Capacitor Need Multiplier:
- 0.4 %
- propulsionGraphicID:
- 395
- gfxBoosterID:
- 395
- shieldCharge:
- 0
- Falloff Bonus:
- 300 %
- shipBonusCF:
- -10
- shipScanResistance:
- 0 %
- shipBonusCF2:
- 10
- maxDirectionalVelocity:
- 3000
- Ship Warp Speed:
- 1 AU/s
- fwLpKill:
- 25
- typeColorScheme:
- 11324
Description
In YC114 each major empire faction, having been embroiled in a harrowing, extensive, long-term war, recognized the growing need for support and logistics functionality in their vessels during the kind of protracted interstellar warfare that might otherwise prove exhausting for its participants. In the Caldari State, this led to the redesign and redeployment of the Bantam.
The Bantam, a strong and sturdy craft, was originally an extremely effective mining frigate. After its redesign, the Bantam's large structure had to give way for logistics systems that ate up some of its interior room but allowed it to focus extensively on shield support for fellow vessels.